

Generally speaking, it can be observed that weapons belong to tiers, ranging from least powerful to most powerful. For more on the effect of combinations on Affinities and Classes, see Combine in Vagrant Story.ĭue to Prevalence, only combinations of Swords with Daggers and Staves will be of the material of the Sword.īlades Combination Analysis and Table Key See Combination Analysis A combination of a weapon Design of a particular Tier with one of the same Design and Tier results in either that same weapon, in most cases, and the next higher Tier, in the case of end-Tier weapons, but the Affinities and Classes of the ingredients are combined. The results of Combinations of the twelve weapons of the Sword Design with all of the 90 weapons in Vagrant Story are shown here. In particular, Sword + Sword combinations are marked by considerably more lenient results of Mismatch at high Tiers. The Sword Design is tied for having the most Tiers with Dagger and Polearm, although one of Sword's twelve is the extremely rare material converter Rhomphaia because their combinations are much more numerous, Dagger combinations especially but also Sword include more unusual results. The levels of weapon Designs, from weak to strong, are called Tiers for the purpose of this guide. The individual weapons within that category are arranged by Attack (STR), from weakest to strongest. The categories each have a section here, in alphabetical order.

Weapons found in Vagrant Story fall into one of ten categories, called Designs for the purpose of this guide.
